Paola Almonte is an Animation major at Lesley University of Art and Design. She aims to become a Professional 3D Computer Animator/Generalist in her career by working on film, video game development and app development. Paola has worked on 3D programs like Maya, Blender, Motionbuilder, and UnReal Engine, specializing in Character Animation, with skills in 3D modeling, texturing, rigging, and rendering. She has also worked on Motion Capture technology, transferring the animation data into a 3D character model.
Paola is currently a mentor at a Summer Internship called Innovators for Purpose, teaching young students how to 3D model, add materials/textures, set up a rig for animation, using a 3D program called Blender. The students will import the 3D models that will be used in an AR app/website.