Deirdre Morgan is a CG Artist who studied Visual Fine Arts before obtaining her BFA in Immersive Technologies. She specializes in character creation, lighting and cinematics in 3D software and real time engines. Deirdre is currently the 3D Artist at a Software company creating Immersive educational experiences for web and VR platforms. Her work has been shown at PAX East and at the MIT Reality Hack, and she has collaborated on projects ranging from live performance productions at White Snake Projects to mobile action-adventure games.
“The art challenges the technology and the technology inspires the art” – John Lasseter