Curvin Huber holds an MFA in illustration, an MS in interactive technology, and a BA in sculpture. He is currently a Design Professor at Lesley Art + Design where he specializes in lighting, shading, and rendering. Curvin is currently conducting research into the usage of real-time gaming technologies for live performance productions. Additionally, Curvin has been active as a design consultant and researcher working on simulation projects for numerous federal government agencies such as the Center for Disease Control, the Department of Defense, and the National Security Agency as well as visualization projects for marketing agencies and manufacturing companies.