Composer Dan Visconti and creator-librettist Cerise Jacobs’s video game opera, PermaDeath, is a groundbreaking work containing an intricate web of theater, music, and cutting-edge technology. But the elaborate technical aspects of the piece are all in the service of a story about one central human character: a gaming enthusiast named Sonny, who is grappling with the pain and motor control loss of the early stages of Amyotrophic Lateral Sclerosis (ALS).
Tickets go on sale today for the latest brainchild of creator and librettist Cerise Jacobs, the video game opera PermaDeath. Hailed by Opera magazine as “intrepid and artistically ambitious,” Jacobs is quickly establishing a body of original operatic work that blends two of her great passions, myth and technology, in compelling and relevant contemporary stories. PermaDeath, her most technologically sophisticated work to date, premieres at Boston’s Emerson Cutler Majestic Theater from September 27-29.
The White Snake Projects Team is recovering from PAX East 2018, the largest video game consumer event in the United States with over 100,000 people attending four days of gaming, demos, cosplay, and just plain fun!